Skills:
Part of larger project Interior Architectural visualisation for a commercial property.
Layout the studio as per supplied concept designs.
Populate with furniture and fittings, including the shown Gamecube.
Hard surface and organic modelling for all elements,
UV layout and texture painting. along with procedural shading.
Light the scene to give an idea of the intended real lighting.
Create high resolution still renders.

Tools:
3DSMax Nvidia I-Ray Adobe Photoshop

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